Anthropomorphic robots

An anthropomorphic robot with portrait similarity is made by copying the appearance from a person or recreating the appearance from a photograph or portrait.

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An anthropomorphic robot with portrait similarity is made by copying the appearance from a person or recreating the appearance from a photograph or portrait. The face of the robot is made of silicone, repeating the texture and features of human skin.

The robot is equipped with mimic and positional drives to demonstrate blinks, squint, turn and tilt eyes and basic emotions (happiness, sadness, fear, surprise, anger). The robot is controlled by RoboStudio software main functions are controlling facial expression and maintaining a dialogue with the person.

 

RoboStudio software

  • control of facial expressions (manual / scenic)
  • speech recognition (Speech-To-Text) (without using the Internet) for commands or a limited set of phrases
  • speech generation (Text-To-Speech) (Windows Speech API)
  • face recognition
  • eye tracking of an object and face

Module interactive chat boat

Recognition and generation of the speech from Yandex (Speech-To-Text and Text-To-Speech) (the Internet and the account Yandex.SpeechKit is required) allow conducting a dialogue with the robot.

Face and emotion recognition module

EmoDetect software allows non-verbal communication with the robot. With this software, the robot reads the emotion from the human face and copies it to its own. 

Appearance development

Development of a robot face skin with portrait similarity. It makes by copying the appearance from a person or recreating the appearance from a photograph or portrait. 

Movable neck

The add-on module, which gives the robot a realistic experience when non-verbal communication

 

Anthropomorphic robots

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